Advanced Rendering Techniques
[TOC]
说明
内容
- Drawing a skybox
- Drawing billboards using geometry shaders
- Drawing particles using compute and graphics pipelines
- Rendering a tessellated terrain
- Rendering a full-screen quad for post-processing
- Using input attachments for a color correction post-process effect
介绍
order:right,left,up,down,backward,forward
vertex
1 |
|
fragment
1 |
|
Drawing billboards using geometry shaders
geometry shader
1 |
|
Drawing particles using compute and graphics pipelines
…
Rendering a tessellated terrain
vertex
1 |
|
tessellation control
1 |
|
tessellation evaluation shader
1 |
|
geometry shader
1 |
|
fragment
1 |
|